JUNE 2024 UPDATE – HARPIES!

Meet the first FLYING troop to enter the arena, the Harpy!

AERIE:

  • Aeries are unlocked when your Underworld reaches Level 60.
  • Each Aerie produces up to 20 Harpies: half-human, half-bird, wholly dangerous creatures!
  • Harpies drop deadly boulders, dealing area damage to nearby units and gods.
  • They can reload at the nearest Aerie, even if it’s not the one they spawned from.
  • If all Aeries are destroyed, extra boulders can be found at the Citadel or map border.
  • Harpies can’t be harmed by melee troops. They can be targeted by gods and ranged troops.
  • Harpies can fly anywhere on the map, unobstructed by buildings.
  • Harpies have health equal to Skeletaurs.

BALANCE CHANGES:

GODS:

Thanatos:

  • Reduced Scythe Storm units by 17%

Hermes:

  • Significantly increased Evasion at lower levels (now starts at 20%, previously 10%)
  • Increased Evasion at higher levels (max is now 26.9%, previously 23.8%)
  • Reduced Patron bonus for Evasion (now +100%, previously +200%)

Ares:

  • Increased Patron bonus for Whirlwind damage reduction (now +100%, previously 50%)
  • Increased Patron bonus for Battle Charge damage (now +300%, previously +200%)

HEROES:

Adonis:

  • Increased health by 25%

Perseus:

  • Reduced health by 11%

UNITS:

Centaur Archers:

  • Increased strength by 50%

Skeletaur Archers:

  • Increased strength by 50%

We’ve also fixed some bugs under the hood for a smoother gameplay experience!

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